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- #ifndef __ID_HPP_
- #define __ID_HPP_
-
- enum dev_ids
- {
- ID_NULL,
-
- DEV_COMMAND=3050,
-
- ID_LOAD_GAME_NUMBER=3000,
- ID_LOAD_GAME_PREVIEW=3100,
- ID_LOAD_PLAYER_GAME=3200,
-
- DEV_COMMAND_OK,
- DEV_EDIT_FG,
- DEV_EDIT_BG,
- DEV_EDIT_FGBG,
- DEV_PLAY,
- DEV_SAVE,
- DEV_QUIT,
- DEV_CREATE,
- DEV_OEDIT_OK,
- DEV_OEDIT_DELETE,
- DEV_OEDIT_MOVE,
- DEV_OEDIT_FRONT,
- DEV_OEDIT_BACK,
- DEV_OEDIT_TYPE,
- DEV_OEDIT_LEFT,
- DEV_OEDIT_RIGHT,
- DEV_OEDIT_CHAR_BOX,
- DEV_OEDIT_COPY,
- DEV_OEDIT_STATE,
-
- DEV_LEDIT_OK,
- DEV_LEDIT_COPY,
- DEV_LEDIT_DEL,
- DEV_LEDIT_MOVE,
- DEV_LEDIT_W,
- DEV_LEDIT_H,
- DEV_LEDIT_R1,
- DEV_LEDIT_R2,
-
-
- DEV_MUSIC_PICKLIST,
- DEV_PALETTE,
- DEV_LIGHT_BUTTON_BOX,
- DEV_LIGHT0,
- DEV_LIGHT1,
- DEV_LIGHT2,
- DEV_LIGHT3,
- DEV_LIGHT4,
- DEV_LIGHT5,
- DEV_LIGHT6,
- DEV_LIGHT7,
- DEV_LIGHT8,
- DEV_LIGHT9,
- DEV_AMBIENT,
- DEV_LIGHTW,
- DEV_LIGHTH,
- DEV_LIGHTR1,
- DEV_LIGHTR2,
- DEV_LIGHT_ADD,
- DEV_BG_PICKER,
- DEV_FG_PICKER,
- DEV_CHAR_PICKER,
- DEV_OBJECTS_DELETE,
- DEV_LIGHTS_DELETE,
- DEV_OEDIT_AI,
- DEV_AI_OK,
- DEV_AI_XVEL,
- DEV_AI_YVEL,
- DEV_AI_XACEL,
- DEV_AI_YACEL,
- DEV_AI_STTIME,
- DEV_AI_GRAVITY,
- DEV_AI_HEALTH,
- DEV_AI_MORPHPR,
- DEV_AI_TYPE,
- DEV_AI_STATE,
- DEV_AI_FADE,
-
-
- DO_VOLUME,
- RAISE_SFX,
- LOWER_SFX,
- RAISE_MUSIC,
- LOWER_MUSIC,
- TOP_MENU,
- CALB_JOY,
- ID_KEY_SETUP,
- ID_MOUSE_SETUP,
- JOY_OK,
- ORDER_INFO,
- DEV_NULL,
- PICK_MUSIC,
- TOGGLE_FORETILES,
- TOGGLE_BACKTILES,
- TOGGLE_PALETTES,
- SHOW_FOREGROUND,
- SHOW_FOREGROUND_BOUND,
- SHOW_BACKGROUND,
- SHOW_CHARACTERS,
- SHOW_LIGHT,
-
- SENSOR_XRANGE,
- SENSOR_YRANGE,
- SENSOR_SIGNAL,
- SENSOR_ACTIVATE,
-
- ELCONTROL_ALLOW_DIR,
- ELEVATOR_SPEED,
- ELEVATOR_DIR,
- ELEVATOR_DIRECTION,
- CHAR_SELECT,
-
- ID_MODEM,
- ID_TCPIP,
- ID_IPX,
- ID_SPLIT_SCREEN,
-
- ID_VOLUME,
- ID_SFX_UP,
- ID_SFX_DOWN,
- ID_MUSIC_UP,
- ID_MUSIC_DOWN,
- ID_SFX_OFF,
- ID_MUSIC_OFF,
- ID_SFX_CHANNELS,
-
- ID_LIGHT_DETAIL,
- ID_SCREEN_SIZE,
-
- ID_NEW_GAME,
- ID_DIFFICULTY,
- ID_LOAD_GAME,
- ID_QUIT,
- ID_QUIT_OK,
- ID_RETURN,
- ID_SHOW_SELL,
- ID_NETWORKING,
-
- ID_MACCONF,
- ID_MACKEYS,
-
-
- ID_MESS_STR1,
- ID_MESS_STR2,
- ID_MESS_STR3,
- ID_MESS_STR4,
- ID_LEVEL_LOAD,
- ID_LEVEL_LOAD_OK,
- ID_LEVEL_SAVE,
- ID_LEVEL_SAVEAS,
- ID_LEVEL_SAVEAS_OK,
- ID_GAME_SAVE,
- ID_GAME_LOAD,
- ID_LEVEL_RESIZE,
- ID_LEVEL_RESIZE_OK,
- ID_LEVEL_NEW,
- ID_LEVEL_NEW_OK,
-
-
- ID_CACHE_PROFILE,
- ID_CACHE_PROFILE_END,
- ID_EDIT_SAVE,
-
- ID_SUSPEND,
- ID_PLAY_MODE,
- ID_SET_SCROLL,
- ID_SET_SCROLL_OK,
- ID_CENTER_PLAYER,
- ID_ADD_PALETTE,
- ID_ADD_PALETTE_OK,
- ID_TOGGLE_DELAY,
- ID_SMALL_MODE,
- ID_GOD_MODE,
- ID_CLEAR_WEAPONS,
- ID_TOGGLE_LIGHT,
- ID_TOGGLE_MAP,
- ID_PROFILE,
-
- ID_MOUSE_SCROLL,
- ID_LOCK_PALETTES,
- ID_SEARCH,
- ID_SEARCH_FOREWARD,
- ID_SEARCH_BACKWARD,
- ID_SEARCH_TEXT,
- ID_TOGGLE_NAMES,
- ID_WARN_CANCEL,
- ID_SET_SCROLL_CHECK,
-
- ID_WIN_FORE,
- ID_WIN_BACK,
- ID_WIN_LAYERS,
- ID_WIN_LIGHTING,
- ID_WIN_PALETTES,
- ID_WIN_OBJECTS,
- ID_WIN_CONSOLE,
- ID_WIN_TOOLBAR,
- ID_SAVE_WINDOWS,
- ID_CANCEL,
- ID_SETUP_OK,
- ID_SETUP_DETECT,
-
- ID_INTERPOLATE_DRAW,
- ID_DISABLE_AUTOLIGHT,
-
- ID_DMODE_DRAW,
- ID_DMODE_PICK,
- ID_DMODE_FILL,
- ID_DMODE_LINE,
- ID_DMODE_RECT,
- ID_DMODE_BAR,
- ID_DMODE_AREA,
- DEV_AREA_OK,
- DEV_AREA_DELETE,
- DEV_AREA_AMBIENT,
- DEV_AREA_AMBIENT_SPEED,
- DEV_AREA_VIEW_XOFF,
- DEV_AREA_VIEW_YOFF,
- DEV_AREA_VIEW_XOFF_SPEED,
- DEV_AREA_VIEW_YOFF_SPEED,
-
- ID_START_GAME,
- ID_EASY,
- ID_MEDIUM,
- ID_HARD,
- ID_EXTREME,
- ID_LIGHT_ON,
- ID_LIGHT_OFF,
- ID_SHOW_FPS,
- ID_RAISE_ALL,
- SHOW_LINKS,
-
- ID_RED_PICKER,
- ID_GREEN_PICKER,
- ID_BLUE_PICKER,
- ID_GAMMA_OK,
- ID_ENLARGE_RENDER,
- ID_NET_DISCONNECT,
-
- ID_DISABLE_VIEW_SHIFT,
- ID_RECORD_DEMO,
- ID_RECORD_DEMO_OK,
- ID_RECORD_DEMO_FILENAME,
-
- ID_PLAY_DEMO,
- ID_PLAY_DEMO_OK,
- ID_PLAY_DEMO_FILENAME
-
-
- };
-
-
- #define EDIT_MODE 1
- #define DRAW_FG_LAYER 2
- #define DRAW_BG_LAYER 4
- #define DRAW_PEOPLE_LAYER 8
- #define DRAW_HELP_LAYER 16
- #define PERFORMANCE_TEST_MODE 32
- #define DRAW_LIGHTS 64
- #define DRAW_FG_BOUND_LAYER 128
- #define SUSPEND_MODE 256
- #define MAP_MODE 512
- #define DRAW_LINKS 1024
-
- #endif
-
-
-